© Pint of Science, 2024. All rights reserved.
Join us at the Drunken Fish on Monday, May 13th at 7pm for employing immersive virtual reality in gaming and healthcare, developing site-specific Minecraft virtual spaces for learning and civic engagement, and studying effects of the road environment on objectively measured stress in cyclists!
What is (Virtual) Reality?
Dalila Burin
(Research Fellow, Trinity College Dublin)
The technology of Immersive Virtual Reality can be used to explore how the brain represents our body and the world, with the potential to reshape industries like gaming and healthcare.
Games for children participation in climate action
Ítalo de Sena
(Post-Doctoral Researcher, UCD School of Architecture, Planning and Environmental Policy)
Games have been used for serious purposes in many different fields. However, playful and accessible means for children and young people to have a voice in society still remains a challenge in decision-making processes. Our research uses gamified participatory processes as a communication and feedback channel between the public sector and young citizens.
How can we objectively measure the safety of cycling infrastructure?
Anna Molter
(Assistant Professor, University College Dublin)
My team uses wearable sensors to objectively measure moments of stress in parents cycling to school with their children, and to relate these to characteristics of the infrastructure and environment.
Map data © OpenStreetMap contributors.
Other Drunken Fish events
2024-05-14
Innovations in Security, Manufacturing, and Diagnostics
Drunken Fish
The Excise Building, Mayor Street Lower, North Dock, Dublin 1, Dublin, D01 X0H7, Ireland
2024-05-15
Human-Like AI & Navigating Ransomware Challenges
Drunken Fish
The Excise Building, Mayor Street Lower, North Dock, Dublin 1, Dublin, D01 X0H7, Ireland